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SWEEPS.HIS
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1997-01-18
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11KB
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229 lines
01/18/97
[v2.3] Made several changes to internal routines that interact with
the modem. Will make for smoother play at higher baud rates.
12/03/96
[v2.2] Scores being displayed, if participating in the InterBBS
competition, was not displaying the scores properly in that
the last digit of the score was being dropped form the display.
06/12/96
[v2.1] DOCs and sample CFG file were incorrect as they left off the
last CFG entry (Message Option).
A NEW option has been added to the CFG file to control whether
or not you wish to have the door LOG callers (ON/OFF) to a
USAGE file. A separate file is created for each Node.
02/04/96
[v2.0] ALIAS option NOT working properly
"Illegal Function Call" error with large scores
When entering a message, the body of the message was being
converted to upper case. With this version we will not
convert to upper case.
Added 'last date played' to Bulletins for NON-InterBBS only
If a Player logged on prior to midnight on the last day of the
month and plays past midnight on the 1st of the new month, the
monthly maintenance routine would 'kick in' during the players
logon.
01/19/95
[v1.9] Eliminated the 'ANSI not detected....' message since there are
a few communications packages out there that give off their
own type of ANSI.
If using the TRIBBS.SYS system file, the door always presented
the opening screen in black and white. Will now be presented
in color.
A first time caller to the Door was being given a black and
white screen throughout the Door. The caller would then have
to use the Door option to toggle the color on. The Door will
now default to having the color turned on and the caller will
have to use the color toggle, on the game menu, to turn it off.
The Door knows that the caller is the Sysop, if the caller is
record #1 in the BBS' user database. The BBS software passes
that record number to the door via the system file. Some BBS
software does not pass the actual record number but passes a
relative number (ie: record #1 is passed as record #0). If the
number being passsed is 0, the Door will not know it is the
Sysop calling. We will now recognize the caller as the Sysop
if their record number is 0 or 1.
As more and more BBS' use Alias', we have been asked to
provide a way for the callers to use their Alias' rather
than their LogonName. All Sunrise Doors will now have this
Sysop configurable option in the CFG file.
If participating in an InterBBS game, the number of games per
day will NOT be overridden by the security specific entries in
the CFG file.
08/14/94
[v1.8] Unable to handle 7-digit scores
When the game was being reset at the end of month, the JACKPOT
was not. With this release we will be resetting the JACKPOT
file at the same time the game is reset.
A new option has been added to the CFG file to control the
number of high score entries you wish to be displayed when
the player chooses the appropriate option OR when they are
leaving the game. There is no maximum/minmum that can be
displayed OR you can use ZERO(0) to display ALL entries.
If the XXXX/YYYY entries in the CFG file were entered in
LOWERCASE, the Door would display a CFG error and return to BBS
Using a NEW entry in the CFG, you can now define the number of
months to retain in the HALL of FAME files.
Added a new option to the playing menu that allows the player
to toggle the Color On/Off.
Changed the options line to accomodate the Color option.
You will have to run a conversion program called USREXPND
(included in the Door ZIP file). This program is to be run ONCE
ONLY if you are upgrading from an earlier version of the Door.
If you do not wish to run the conversion program you can just
delete the .USR file (deleting the USR file causes the game to
start over with all prior scores being lost).
03/14/94
[v1.7] Past problems with large values in the Door.Sys or other System
Files (Drop Files) generating an OVERLOW (Error 6) error, have
been resolved.
When the Door displays the opening screen, it asks if you want
instructions and you are forced to enter a Y or N. This was
installed to handle problems encountered when using Digiboards.
With this release you can choose whether you want to force a
y/n OR if you want to use the y/N format which allows the
player to press ENTER for the default N. You must update your
CFG file, see DOC file.
11/26/93
[v1.6] If you wagered more than 999 points, the 4th and subsequent
digits would remain on the screen. They will now be cleared.
The Makeup days option and number of games played/remaining,
was not working properly if you left the game and came back
in to continue playing. You never lost any turns/games since
the turns/games would readjust the next day.
If running InterBBS and you are a HUB and it is the first of
the month and a current player (already in the score file)
plays the game BEFORE you have run INTERBBS.EXE with the HUB
option, the player's score for the prior month will be lost
(it was being overlaid by the new score for the month).
When MAXIMUM GAMES reached screen was displayed, it only
remained on the screen for about 3 seconds. To bring it in
line with the other Sunrise Doors, a "Press Enter" will be
required to continue.
When playing in an InterBBS game, the BULLETINS created will
reflect the same screen as that seen when looking at the
Door's high scores (will not affect non-InterBBS games).
The Hiscore display when in the InterBBS mode, has changed.
The number of games a player has PLAYED will be shown in the
space previously occupied by the LAST DATE PLAYED. With this
change a player can now tell if the players around them have
played all their games to date or are possibly holding back.
Multiplying today's day number by the number of games allowed
per day will give the total number of PLAYS a player should
have if they are CURRENT.
Non-registered version will automatically reset the player's
scores anywhere from the 17th thru 29th day of use
If playing InterBBS, the Score display will flash the player's
name to make it easier for them to spot their position in the
top scores.
There were reports of ILLEGAL FUNCTION (Error #5) errors. Those
that reported had already deleted the files required to recreate
the problem. However, using some assumptions, I may have found
where it *might* have happened. I have made some changes to the
program, but if it crops up again, please send me the SWEEPS.USR
and JACKPOT files along with the name of the User playing at the
time of the error.
09/08/93
[v1.5] When the last game was reached the game did not pause to
show the score just attained. It just 'flew by'.
If you were using SWEEPS in an InterBBS mode AND there were
duplicate names being used between some of the BBS' (ie:
SYSOP on one BBS and SYSOP on another) then the program was
duplicating names in the score file. In addition to using
this new version, you MUST delete the SWEEPS.ISC file and
allow the program to recreate it correctly.
08/29/93
[v1.4] Introducing an INTER-BBS option whereby players may compete
against players from any number of other BBS', running
SWEEPSSTAKES.. See Docs for a more indepth explanation as
well as an explanation of the new CFG option.
Added an option to display the High Scores at any time
during the game.
Added an option to display the Instructions at any time
during the game.
For technical reasons, we no longer support CHAIN.TXT
Added an option for the Sysop to control the initial
setting of the Jackpot.
The Die display for a 6 was actually showing 9 pips
instead of 6 pips.
There was a problem with the scoring in that if you
chose "G" and the high card landed on the A space it would
not acknowledge it.. hopefully I have this one licked.
06/19/93
[v1.3] Removed delay at start of game
Added support for the PCBoard /M version
03/12/93
[v1.2] Now supports Comm Ports 0-15
Hall of Fame routine was working only partially. Correct
player was listed in HOF, but with a blank score.
If no one played the door or if the highest score obtained
during the month was zero, the game will NOT show a Hall of
Fame entry for the month.
Callers will be required to answer the "Want Instructions.."
question with a Y or N. This was required to circumvent a
problem encountered when running under WildCat's IM version.
Hall of Fame display was always displaying in color, regardless
of the color setting of the current session.
02/14/93
[v1.1] Regardless of the number of games you allowed to be played per
day, the door had a mind of it's own and allowed 1 less.
Under certain circumstances, the program would not recognize
the high Die correctly, if you chose G,H,I or J.
12/23/92
[v1.0] Initial release